Client Documentation
From SA-MP Wiki
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Gamemodes
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Official Gamemodes
| Gamemode | Description |
|---|---|
| LVDM (aka Moneygrub) | Win this gamemode by being the player with the most money, obtained in any way you see fit. A popular gamemode on many servers due to its lack of any 'real' objective, making it a freeroam mode |
| San Fierro TDM | A Team Deathmatch based in San Fierro, where you must stick with your team to become the player with the highest score. |
| Rivershell | A water-based CTF gamemode, where your team must win by capturing a slow moving boat from the opposing teams base before they capture your team's. |
| Local Yokel SE | The same as Rivershell, but based on land using sports cars (the SE standing for sports edition) |
| Cops 'n' Gangs | Another CTF gamemode, this time between the Los Santos Police and the Grove Street Families - the objective vehicle being a slow-moving van. |
| Area51 | An Assault gamemode, where attackers must break into Area 51 by parachuting while the military and scientists defend. |
| Freighter | A water-based Area 51, where Triads must break into a rival gang's (the Da Nang Boy's) freight ship, using speedboats and helicopters. |
| Manhunt-LV | One person is chosen to be the 'hunted' person, while everyone else must chase him down and kill him. The person who kills the 'hunted' becomes the hunted himself. |
| LS Parachute | A fun gamemode with no objective other than to parachute off tall buildings - popular by people making gameplay videos |
| Minigun Madness | Another fun mode, made to give people a break from the standard objective-based modes. All the players are locked in a small compound in a free-for-all with only miniguns to defend themselves. |
| Monster | A freeroam mode where everyone spawns at the desert airstrip with only monster trucks for transport. Was popular during the private beta testing |
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Creating Gamemodes
Creating gamemodes can be anything from simply placing co-ordinates (co-ords) into the PAWNO editor and compiling to creating fully-fledged missions with progressing spawnpoints, various objectives, and custom in-game commands Template:Main
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