Playerstates
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Revision as of 21:39, 22 September 2009; view current revision
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Use them to work with GetPlayerState or the OnPlayerStateChange callback.
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Often used
0 Empty (while initializing) - "PLAYER_STATE_NONE" 1 Player is on foot - "PLAYER_STATE_ONFOOT" 2 Player is driver of a vehicle - "PLAYER_STATE_DRIVER" 3 Player is passenger of a vehicle - "PLAYER_STATE_PASSENGER" 7 Player is wasted or on class selection - "PLAYER_STATE_WASTED" 8 Player is spawned - "PLAYER_STATE_SPAWNED" 9 Player is spectating - "PLAYER_STATE_SPECTATING"
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Used internally
4 Player exits a vehicle 5 Player enters a vehicle as driver 6 Player enters a vehicle as passenger
