AddVehicleComponent

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Description:

Adds a 'component' (often referred to as a 'mod' (modification)) to a vehicle. Valid components can be found here.


Parameters:
(vehicleid, componentid)
vehicleidThe ID of the vehicle to add the component to. Not to be confused with modelid.
componentidThe ID of the component to add to the vehicle.


Return Values:

  • 0 - The component was not added because the vehicle does not exist.
  • 1 - The component was successfully added to the vehicle.


Image:32px-Circle-style-warning.png

Important
Note

Using an invalid component ID crashes the player's game. There are no internal checks for this.


new gTAXI;
 
public OnGameModeInit()
{
    gTAXI = AddStaticVehicle(420, -2482.4937, 2242.3936, 4.6225, 179.3656, 6, 1); // Taxi
    return 1;
}
 
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if (newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)
    {
        if (GetPlayerVehicleID(playerid) == gTAXI)
        {
            AddVehicleComponent(gTAXI, 1010); // Nitro
            SendClientMessage(playerid, 0xFFFFFFAA, "Nitro added to the Taxi.");
        }
    }
    return 1;
}

Related Functions

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Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.

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