AttachPlayerObjectToPlayer

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AttachPlayerObjectToPlayer


Warning: This function is removed in SA-MP 0.3.


The same as AttachObjectToPlayer but for objects which created for player.


Parameters:
(objectplayer, objectid, attachplayer, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:rX, Float:rY, Float:rZ)
objectplayerThe id of the player which is linked with the object.
objectidThe objectid you want to attach to the player.
attachidThe id of the player you want to attach to the object.
Float:OffsetXThe distance between the player and the object in the X direction.
Float:OffsetYThe distance between the player and the object in the Y direction.
Float:OffsetZThe distance between the player and the object in the Z direction.
Float:RotXThe X rotation.
Float:RotYThe Y rotation.
Float:RotZThe Z rotation.


This function does not return a specific value, it's best to simply ignore it.


AttachPlayerObjectToPlayer(objectplayer, objectid, attachplayer, 1.5, 0.5, 0, 0, 1.5, 2 );

Related Functions

The following functions might be useful as well, as they're related to this function in one way or another.


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