Bone IDs

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To be used with SetPlayerAttachedObject.

ID Bone
1 Spine
2 Head
3 Left upper arm
4 Right upper arm
5 Left hand
6 Right hand
7 Left thigh
8 Right thigh
9 Left foot
10 Right foot
11 Right calf
12 Left calf
13 Left forearm
14 Right forearm
15 Left clavicle (shoulder)
16 Right clavicle (shoulder)
17 Neck
18 Jaw
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