Bone IDs
From SA-MP Wiki
Bone IDs to be used with SetPlayerAttachedObject
0 - Not usable (will crash the client)
1 - Spine
2 - Head
3 - Left upper arm
4 - Right upper arm
5 - Left hand
6 - Right hand
7 - Left thigh
8 - Right thigh
9 - Left foot
10 - Right foot
11 - Right calf
12 - Left calf
13 - Left forearm
14 - Right forearm
15 - Left clavicle (shoulder)
16 - Right clavicle (shoulder)
17 - Neck
18 - Jaw
