From SA-MP Wiki
CreatePlayer3DTextLabel
Warning: This function was added in SA-MP version 0.3. It is not available in previous versions.
Creates a 3D Text Label only for a specific player
.
Parameters:(playerid, text[], color, Float:X, Float:Y, Float:Z, Float:DrawDistance, attachedplayer, attachedvehicle, testLOS)
| playerid | The player which should see the newly created 3DText Label. |
| text[] | The initial text. Its used like a normal string. |
| x | X-Coordinate/X-Offset if attached |
| y | Y-Coordinate/Y-Offset if attached |
| z | Z-Coordinate/Z-Offset if attached |
| DrawDistance | The distance where you are able to see the 3D Text Label |
| attachedplayer | The player you want to attach the 3D Text Label to. (None: INVALID_PLAYER_ID) |
| attachedvehicle | The vehicle you want to attach the 3D Text Label to. (None: INVALID_VEHICLE_ID) |
| testLOS | 0/1 Test the line-of-sight so this text can't be seen through walls |
| Returns | The ID for the newly created Player 3D Text Label |
Example:
if(strcmp(cmd, "/playerlabel", true) == 0)
{
new PlayerText3D:playertextid;
new Float:X, Float:Y, Float:Z;
GetPlayerPos( playerid, X, Y, Z );
playertextid = CreatePlayer3DTextLabel(playerid,"Hello\nI'm at your position",0x008080FF,X,Y,Z,40.0);
return 1;
}
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.