CreateVehicle
From SA-MP Wiki
CreateVehicle
This function can add vehicles to your gamemode. You can use it in opposite to AddStaticVehicle at any time in the script.
Important note: Trains can only be added with AddStaticVehicle and AddStaticVehicleEx.
(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay)
| modelid | The Model for the vehicle. |
| Float:X | The X coordinate for the vehicle. |
| Float:Y | The Y coordinate for the vehicle. |
| Float:Z | The Z coordinate for the vehicle. |
| Float:angle | The facing angle for the vehicle. |
| color1 | The primary color ID. |
| color2 | The secondary color ID. |
| respawn_delay | The delay until the car is respawned without a driver in seconds. |
| Returns | The ID of the vehicle created. |
public OnGameModeInit( ) { // Add a Hydra to the game with a respawn time of 60 seconds CreateVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 60); return 1; }
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- DestroyVehicle: Destroy a vehicle.
- AddStaticVehicle: Add a static vehicle.
- AddStaticVehicleEx: Add a static vehicle with custom respawn time.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnVehicleSpawn: Called when a vehicle spawns.
