GameTextForAll
From SA-MP Wiki
With the use of this function, you are able to show a message on the screen of all the online players. The style of the message depends on the one you choose.
(const string[], time, style)
| const string[] | The line of text you want to show to everyone. |
| time | The time you want the text to show up. This is in milliseconds. |
| style | The style you want to show the text in. |
| Returns | This function doesn't return a specific value |
public OnPlayerDeath(playerid, killerid, reason) { // This example shows a large, white text saying "[playerName] has // passed away" on everyone's screen, after a player has died or // has been killed. It shows in text-type 3, for 5 seconds (5000 ms) new name[ 24 ], string[ 64 ]; GetPlayerName( playerid, name, 24 ); // Format the passed-away message properly, and show it to everyone! format( string, sizeof(string), "~w~%s has passed away", name ); GameTextForAll( string, 5000, 3 ); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GameTextForPlayer: Display gametext to a player.
- TextDrawShowForAll: Show a textdraw for all players.
