From SA-MP Wiki
Returns the maximum number of players that can join the server, as set by the server variable 'maxplayers' in server.cfg.
The maximum number of players that can join the server.
|This function can not be used in place of MAX_PLAYERS. It can not be used at compile time (e.g. for array sizes). MAX_PLAYERS should always be re-defined to what the 'maxplayers' var will be, or higher. See MAX_PLAYERS for more info.|
new str; format(str, sizeof(str), "There are %i slots on this server!", GetMaxPlayers()); SendClientMessage(playerid, 0xFFFFFFFF, s);
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerPoolSize: Gets the highest playerid connected to the server.
- IsPlayerConnected: Check if a player is connected to the server.