GetPlayerAnimationIndex

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Description:

Returns the index of any running applied animations.


GetPlayerAnimationIndex was added in SA-MP 0.3b This function was added in SA-MP 0.3b and will not work in earlier versions!


Parameters:
(playerid)
playeridID of the player of whom you want to get the animation index of.

Return Values:

0 if there is no animation applied


Example Usage:

public OnPlayerUpdate(playerid)
{
    if(GetPlayerAnimationIndex(playerid))
    {
        new animlib[32];
        new animname[32];
        new msg[128];
        GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32);
        format(msg, 128, "Running anim: %s %s", animlib, animname);
        SendClientMessage(playerid, 0xFFFFFFFF, msg);
    }
    return 1;
}


Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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