From SA-MP Wiki
This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.
|playerid||The ID of the player you want to obtain the camera upvector of|
|Float:x||A float to store the X coordinate, passed by reference.|
|Float:y||A float to store the Y coordinate, passed by reference.|
|Float:z||A float to store the Z coordinate, passed by reference.|
- The position is stored in the specified variables.
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerCameraPos: Find out where the player's camera is.
- GetPlayerCameraFrontVector: Get the player's camera front vector