From SA-MP Wiki
Return angle of the direction the player is facing.
|playerid||The player you want to get the angle of.|
|Float:Angle||The Float to store the angle in, passed by reference.|
|Returns||This function doesn't return a specific value|
new Float:Angle, string; GetPlayerFacingAngle(playerid, Angle); format(string, sizeof(string), "Your facing angle: %0.2f", Angle); SendClientMessage(playerid, 0xFFFFFFFF, string);
The following functions may be useful, as they are related to this function in one way or another.
- GetVehicleZAngle: Check the current angle of a vehicle.
- SetPlayerFacingAngle: Set a player's facing angle.