GetPlayerFacingAngle

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GetPlayerFacingAngle


Return angle of the direction the player is facing.


Parameters:
(playerid,Float:Angle)
playeridThe player you want to get the angle of.
Float:AngleThe Float to store the angle in, passed by reference.


This function does not return a specific value.


new Float:Angle;
GetPlayerFacingAngle(playerid, Angle);
if(Angle == 180.0)  SendClientMessage(playerid, 0xFFFFFFFF, "You are facing South!");

Related Functions

The following functions might be useful as well, as they're related to this function in one way or another.

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