GetPlayerHealth
From SA-MP Wiki
GetPlayerHealth
The function GetPlayerHealth allows you to retrieve the health of a player. Useful for cheat detection, among other things.
(playerid, health)
| playerid | The ID of the player. |
| health | Value where the health is stored. |
| Returns | The player's health as a float. |
Important Note: Valid player health values in SA-MP are between 0 and 100
// Sets players health to 50 if it was lower than // 50 before, as soon as he typed /doctor if(strcmp(cmdtext, "/doctor", true) == 0) { new Float:health; GetPlayerHealth(playerid,health); if (health < 50.0) { SetPlayerHealth(playerid, 50.0); } return 1; }
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- SetPlayerHealth: Set a player's health.
- GetVehicleHealth: Check the health of a vehicle.
