IsPlayerConnected
From SA-MP Wiki
| Tip: This function can be omitted in a lot of cases. Many other functions already have some sort of connection check built in. |
This function can be used to check if a player is connected to the server via SA:MP.
(playerid)
| playerid | The playerid you would like to check. |
| Returns | Returns true if the player is connected and false if the player is not. |
if(!IsPlayerConnected(3)) SendClientMessageToAll(0xFFFFFFFF, "SERVER: I miss ID 3 :(");
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- IsPlayerAdmin: Checks if a player is logged into RCON.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerConnect: Called when a player connects to the server.
- OnPlayerDisconnect: Called when a player leaves the server.
