IsPlayerInCheckpoint
From SA-MP Wiki
IsPlayerInCheckpoint
Check if the player is currently inside a checkpoint, this could be used for properties or teleport points for example.
(playerid)
| playerid | The player you want to know the status of. |
| Returns | false if player isn't in his checkpoint else true |
if (IsPlayerInCheckpoint(playerid)) { SetPlayerHealth(playerid, 100.0); }
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- SetPlayerCheckpoint: Create a checkpoint for a player.
- IsPlayerInRaceCheckpoint: Check if a player is in a race checkpoint.
