IsPlayerInRangeOfPoint
From SA-MP Wiki
IsPlayerInRangeOfPoint
Warning: This function was added in SA-MP version 0.3. It is not available in previous versions.
There are scripted (but slower) alternatives for previous SA-MP versions.
Check if a player is in range of a point.
(playerid, Float:range, Float:x, Float:y, Float:z)
| playerid | The ID of the player you want to check the point range of. |
| Float:range | The furthest distance the player can be to be in range. |
| Float:x | The X coordinate of the point to check the range to. |
| Float:y | The Y coordinate of the point to check the range to. |
| Float:z | The Z coordinate of the point to check the range to. |
| Returns | 1 if the player is in range of the point, otherwise 0. |
if(!strcmp("/stadium",cmdtext)) { if(IsPlayerInRangeOfPoint(playerid, 7.0, 2695.6880, -1704.6300, 11.8438)) { SendClientMessage(playerid,0xFFFFFFFF,"You are near the Stadium entrance!"); } return 1; }
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- GetPlayerPos: Get a player's position.
- SetPlayerPos: Set a player's position.
