Map Icon Style

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To be used with SetPlayerMapIcon's 'type' parameter.

Each checkpoint shows either in close range only or tied to edge od radar Each map icon can also have a checkpoint-like marker in main world (remember to uye XYZ coords not just xy when using this)

ID Constant Has checkpoint marker Radar map range
0 MAPICON_LOCAL No Close proximity only
1 MAPICON_GLOBAL No Show on radar edge as long as in range
2 MAPICON_LOCAL_CHECKPOINT Yes Close proximity only
3 MAPICON_GLOBAL_CHECKPOINT Yes Show on radar edge as long as in range
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