OnPlayerObjectMoved

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OnPlayerObjectMoved


This callback is called when a player object is moved after MovePlayerObject (when it stops moving).


Parameters:
(playerid,objectid)
playeridThe playerid the object is assigned to
objectidThe ID of the player object that was moved
This function does not return a specific value, it's best to simply ignore it.


public OnPlayerObjectMoved(playerid,objectid)
{
    printf("Player object moved: objectid: %d playerid: %d",objectid,playerid);
    return 1;
}

Related Callbacks

The following callbacks might be useful as well, as they're related to this callback in one way or another.


Related Functions

The following functions might be useful, as they're related to this callback in one way or another.