OnVehicleMod
From SA-MP Wiki
This callback is called when a vehicle is modded.
(playerid, vehicleid, componentid)
| playerid | The ID of the driver of the vehicle. |
| vehicleid | The ID of the vehicle which is modded. |
| componentid | The ID of the component which was added to the vehicle. |
| Returns | Return 0 to desync the mod (or an invalid mod) from propagating and / or crashing players. |
public OnVehicleMod(playerid,vehicleid,componentid) { printf("Vehicle %d was modded by ID %d with the componentid %d",vehicleid,playerid,componentid); if(GetPlayerInterior(playerid) == 0) { BanEx(playerid, "Tuning Hacks"); // Anti-tuning hacks script //(Tested and it works even on servers wich allow you to mod your vehicle using commands, menus, dialogs, etc.. } return 1; }
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- AddVehicleComponent: Add a component to a vehicle.
Related Callbacks
The following callbacks might be useful as well, as they're related to this callback in one way or another.
- OnVehiclePaintjob: Called when a vehicle's paintjob is changed.
- OnVehicleRespray: Called when a vehicle is resprayed.
