Playerstates

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To be used with GetPlayerState or the OnPlayerStateChange callback.

Often used

0 Empty (while initializing) - "PLAYER_STATE_NONE"
1 Player is on foot - "PLAYER_STATE_ONFOOT"
2 Player is driver of a vehicle - "PLAYER_STATE_DRIVER"
3 Player is passenger of a vehicle - "PLAYER_STATE_PASSENGER"
7 Player is wasted or on class selection - "PLAYER_STATE_WASTED"
8 Player is spawned - "PLAYER_STATE_SPAWNED"
9 Player is spectating - "PLAYER_STATE_SPECTATING"

Used internally

4 Player exits a vehicle - "PLAYER_STATE_EXIT_VEHICLE"
5 Player enters a vehicle as driver - "PLAYER_STATE_ENTER_VEHICLE_DRIVER"
6 Player enters a vehicle as passenger - "PLAYER_STATE_ENTER_VEHICLE_PASSENGER"
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