RemoveBuildingForPlayer
From SA-MP Wiki
Removes a standard San Andreas model for a single player within a specified range.
(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius)
| playerid | The ID of the player to remove the objects for. |
| modelid | The model to remove. |
| Float:fX | The X coordinate around which the objects will be removed. |
| Float:fY | The Y coordinate around which the objects will be removed. |
| Float:fZ | The Z coordinate around which the objects will be removed. |
| Float:fRadius | The radius. Objects within this radius from the coordinates above will be removed. |
| Returns | This function doesn't return a specific value |
JernejL's Map Editor: http://forum.sa-mp.com/showthread.php?t=282801
public OnPlayerConnect(playerid) { // When the player connects model "615" which is veg_tree3 will be deleted within a range of 200.0 // from the point: 0.0, 0.0, 0.0, which is the center of San Andreas. RemoveBuildingForPlayer(playerid, 615, 0.0, 0.0, 0.0, 200.0); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- DestroyObject: Destroy an object.
- DestroyPlayerObject: Destroy a player object.
