SetMenuColumnHeader
From SA-MP Wiki
Sets the caption of a column in a menu
(menuid, column, text[])
| menuid | ID of the menu which shall be manipulated |
| column | Which column in the menu shall be manipulated |
| text[] | The caption-text for the column |
| Returns | Nothing specific. Ignore it. |
// This menu is called 'TestMenu', it has 2 rows new Menu:TestMenu; TestMenu = CreateMenu("Menu Header", 2, 200.0, 100.0, 150.0, 150.0); SetMenuColumnHeader(TestMenu, 0, "Row 1"); SetMenuColumnHeader(TestMenu, 1, "Row 2"); // Add menu items to it. AddMenuItem(TestMenu, 0, "Row1Item1"); AddMenuItem(TestMenu, 1, "Row2Item1");
| Important Note: Note that you can add only 12 items with AddMenuItem. The 13th object of a menu would replace the header of the column which is correctly set with this function. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- AddMenuItem: Add an item to a menu.
- CreateMenu: Create a menu.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerSelectedMenuRow: Called when a player selected a row in a menu.
