SetPVarFloat
From SA-MP Wiki
Saves a float variable into a player variable.
(playerid, varname[], Float:float_value)
| playerid | The ID of the player whose player variable will be set. |
| varname | The name of the player variable. |
| float_value | The float you want to save in the player variable. |
| Returns | This function doesn't return a specific value |
forward SavePos(playerid); public SavePos(playerid) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); // Get the players position SetPVarFloat(playerid,"xpos",x); // Save the float into a player variable SetPVarFloat(playerid,"ypos",y); // Save the float into a player variable SetPVarFloat(playerid,"zpos",z); // Save the float into a player variable return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPVarInt: Set an integer for a player variable.
- GetPVarInt: Get a player variable as an integer.
- SetPVarString: Set a string for a player variable.
- GetPVarString: Get the previously set string from a player variable.
- GetPVarFloat: Get the previously set float from a player variable.
- DeletePVar: Delete the player variable.
