SetPlayerDrunkLevel
From SA-MP Wiki
SetPlayerDrunkLevel
Warning: This function was added in SA-MP version 0.3. It is not available in previous versions.
SetPlayerDrunkLevel sets the drunk level of a player which changes vehicle handling and adds additional camera effects.
(playerid, level)
| playerid | The player you want to change drunk level of. |
| level | The drunk level (values over 2000 make the player drunk, max drunklevel is 50000). |
This function does not return a specific value.
Note: Drunk level will automatically decrease over time (roughly 26 levels per second)
if (strcmp(cmdtext, "/drunk", true) == 0) { SetPlayerDrunkLevel (playerid, 3000); SendClientMessage(playerid, 0xFFFFFFAA, "You are now drunk, don't drink and drive!"); return 1; }
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- GetPlayerDrunkLevel: Returns the current drunk level of a player.
