From SA-MP Wiki
This sets the players position then adjusts the players z-coordinate to the nearest solid ground under the position.
|playerid||The ID of the player to set the position of.|
|Float:x||The X coordinate to position the player at.|
|Float:y||The X coordinate to position the player at.|
|Float:z||The Z coordinate to position the player at.|
|Returns||This function doesn't return a specific value|
SetPlayerPosFindZ(playerid, 1567.0, 1252.0, 80.0);
The following functions may be useful, as they are related to this function in one way or another.
- SetPlayerPos: Set a player's position.
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerClickMap: Called when a player sets a waypoint/target on the pause menu map.