SetPlayerPosFindZ
From SA-MP Wiki
This sets the players position then adjusts the players z-coordinate to the nearest solid ground under the position.
(playerid, Float:x, Float:y, Float:z)
| playerid | The ID of the player to set the position of. |
| Float:x | The X coordinate to position the player at. |
| Float:y | The X coordinate to position the player at. |
| Float:z | The Z coordinate to position the player at. |
| Returns | This function doesn't return a specific value |
SetPlayerPosFindZ(playerid, 1567.0, 1252.0, 80.0);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPlayerPos: Set a player's position.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerClickMap: Called when a player sets a waypoint/target on the pause menu map.
