SetPlayerShopName

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SetPlayerShopName


Warning: This is a new function working since SA-MP 0.3. It won't work in previous versions.


This function can be used to disable or enable the scripts (buying food, weapons etc.) in restaurants and ammunations.


Parameters:
(playerid, shopname[])
playeridThe player to load the interior scripts for.
shopname[]The name of the script that should be loaded.


This function does not return a specific value, it's best to simply ignore it.


Note: This function does not work for casinos.


Internal Shop name What is it?
"FDPIZA" Pizza Stack
"FDBURG" Burger Shot
"FDCHICK" Cluckin' Bell
"AMMUN1" Ammunation 1
"AMMUN2" Ammunation 2
"AMMUN3" Ammunation 3
"AMMUN5" Ammunation 5
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp("/enter", cmdtext))
    {
        SetPlayerInterior(playerid, 5);
        SetPlayerPos(playerid, 372.5565, -131.3607, 1001.4922);
        SetPlayerShopName(playerid,"FDPIZA");
        SendClientMessage(playerid,0xFFFFFFFF,"Welcome to Pizza Stack!");
    }
}

Related Functions

The following functions might be useful as well, as they're related to this function in one way or another.

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