SetPlayerSkillLevel

From SA-MP Wiki

Jump to: navigation, search


SetPlayerSkillLevel was added in SA-MP 0.3a This function was added in SA-MP 0.3a and will not work in earlier versions!


Description:

Set the skill level of a certain weapon type for a player.


Parameters:
(playerid, skill, level)
playeridThe ID of the player to set the weapon skill of.
skillThe weapon to set the skill of.
levelThe skill level to set for that weapon, ranging from 0 to 999. A level out of range will max it out.


Return Values:

This function does not return any specific values.


Image:32px-Circle-style-warning.png

Important
Note

The skill parameter is NOT the weapon ID, it is the skill type. Click here for a list of skill types.


Example Usage:

public OnPlayerSpawn(playerid)
{
    SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1);
    // This will make the player use single-handed sawn-off shotguns.
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

Personal tools
In other languages