StopObject

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Description:

Stop a moving object after MoveObject has been used.


Parameters:
(objectid)
objectidThe ID of the object to stop moving.


Return Values:

This function does not return any specific values.


Example Usage:

public OnGameModeInit()
{
    new obj;
    obj = CreateObject(...);
    return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmd, "/stopobject", true) == 0)
    {
        StopObject(obj);
        return 1;
    }
    return 0;
}

Related Functions

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Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.

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