TextDrawDestroy
From SA-MP Wiki
TextDrawDestroy
Destroys a TextDraw.
(Text:text)
| text | The TextDraw to destroy. |
This function does not return a specific value.
new Text:textdraw; public OnGameModeInit() { textdraw = TextDrawCreate(...); return 1; } public OnGameModeExit() { TextDrawDestroy(textdraw); return 1; }
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
- TextDrawCreate: Create a textdraw.
- TextDrawColor: Set the color of the text in a textdraw.
- TextDrawBoxColor: Set the color of the box in a textdraw.
- TextDrawBackgroundColor: Set the background color of a textdraw.
- TextDrawAlignment: Set the alignment of a textdraw.
- TextDrawFont: Set the font of a textdraw.
- TextDrawLetterSize: Set the letter size of the text in a textdraw.
- TextDrawTextSize: Set the size of a textdraw box.
- TextDrawSetOutline: Choose whether the text has an outline.
- TextDrawSetShadow: Toggle shadows on a textdraw.
- TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
- TextDrawUseBox: Toggle if the textdraw has a box or not.
- TextDrawSetString: Set the text in an existing textdraw.
- TextDrawShowForPlayer: Show a textdraw for a certain player.
- TextDrawHideForPlayer: Hide a textdraw for a certain player.
- TextDrawShowForAll: Show a textdraw for all players.
- TextDrawHideForAll: Hide a textdraw for all players.
