From SA-MP Wiki
You can use this function to add vehicles to your gamemode. This function can only create vehicles in the OnGameModeInit
and the OnFilterScriptInit
callback. Check CreateVehicle
if you are interested in creating vehicles during game-runtime.
(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2)
|Float:spawn_X||The X-coordinate for the vehicle.|
|Float:spawn_Y||The Y-coordinate for the vehicle.|
|Float:spawn_Z||The Z-coordinate for the vehicle.|
|Float:angle||Direction of vehicle - angle.|
|Returns||The vehicle ID of the vehicle created.|
public OnGameModeInit( )
// Add a Hydra to the game
AddStaticVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1);
The following functions may be useful, as they are related to this function in one way or another.