# GangZoneCreate

(Difference between revisions)
 Revision as of 21:43, 7 December 2016OstGot (Talk | contribs)← Previous diff Revision as of 18:07, 18 March 2017OstGot (Talk | contribs) (Draft version of the scheme)Next diff → Line 18: Line 18: {{note|This function merely CREATES the gangzone, you must use [[GangZoneShowForPlayer]] or [[GangZoneShowForAll]] to show it.}} {{note|This function merely CREATES the gangzone, you must use [[GangZoneShowForPlayer]] or [[GangZoneShowForAll]] to show it.}} + {{Example}} new gangzone; new gangzone; gangzone = GangZoneCreate(1248.011, 2072.804, 1439.348, 2204.319); gangzone = GangZoneCreate(1248.011, 2072.804, 1439.348, 2204.319); + + + -------------* - MaxX, MaxY + | | + | gangzone | + | center | + | | + MinX, MinY - *------------- + {{RelatedFunctions}} {{RelatedFunctions}}

## Revision as of 18:07, 18 March 2017

Description:

Create a gangzone (colored radar area).

Parameters:
(Float:minx, Float:miny, Float:maxx, Float:maxy)
 minx The X coordinate for the west side of the gangzone.
 miny The Y coordinate for the south side of the gangzone.
 maxx The X coordinate for the east side of the gangzone.
 maxy The Y coordinate for the north side of the gangzone.

Return Values:

The ID of the created zone, returns -1 if not created

 ImportantNotes There is a limit of 1024 gangzones. Putting the parameters in the wrong order results in glitchy behavior.

 Note This function merely CREATES the gangzone, you must use GangZoneShowForPlayer or GangZoneShowForAll to show it.

Example Usage:

```new gangzone;
gangzone = GangZoneCreate(1248.011, 2072.804, 1439.348, 2204.319);```

``` ```

``` -------------* - MaxX, MaxY | | | gangzone | | center | | | MinX, MinY - *------------- ```

### Related Functions

The following functions may be useful, as they are related to this function in one way or another.