GetPlayerCameraUpVector

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{{Description|This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.}} {{Description|This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.}}
-{{note|This function was removed in SA-MP version 0.3b}}+{{Warning|This function was removed in SA-MP version 0.3b}}

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GetPlayerCameraUpVector was added in SA-MP 0.3a This function was added in SA-MP 0.3a and will not work in earlier versions!


Description:

This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.


Image:32px-Circle-style-warning.png

Warning

This function was removed in SA-MP version 0.3b


Parameters:
(playerid, &Float:x, &Float:y, &Float:z)
playeridThe ID of the player you want to obtain the camera upvector of
Float:xA float to store the X coordinate, passed by reference.
Float:yA float to store the Y coordinate, passed by reference.
Float:zA float to store the Z coordinate, passed by reference.


Return Values:

  • The position is stored in the specified variables.


Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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