OnPlayerObjectMoved

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This callback is called when a player object is moved after MovePlayerObject (when it stops moving).


Parameters:
(playerid,objectid)
playeridThe playerid the object is assigned to
objectidThe ID of the player object that was moved
ReturnsThis function doesn't return a specific value


public OnPlayerObjectMoved(playerid,objectid)
{
    printf("Player object moved: objectid: %d playerid: %d",objectid,playerid);
    return 1;
}

Related Callbacks

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Related Functions

The following functions might be useful, as they're related to this callback in one way or another.

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