PlayerTextDrawColor

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Line 25: Line 25:
pTextdraw[playerid] = CreatePlayerTextDraw(playerid, x, y, "..."); pTextdraw[playerid] = CreatePlayerTextDraw(playerid, x, y, "...");
PlayerTextDrawColor(playerid, pTextdraw[playerid], 0xFF0000FF); // Red text PlayerTextDrawColor(playerid, pTextdraw[playerid], 0xFF0000FF); // Red text
 + PlayerTextDrawShow(playerid, pTextdraw[playerid]);
return 1; return 1;
} }

Current revision



PlayerTextDrawColor was added in SA-MP 0.3e This feature (player-textdraws) was added in SA-MP 0.3e and will not work in earlier versions!


Description:

Sets the text color of a player-textdraw


Image:32px-Ambox_warning_orange.png

Notes

  • You can also use Gametext colors in textdraws.
  • The textdraw must be re-shown to the player in order to update the color.


Parameters:
(playerid, PlayerText:text, color)
playeridThe ID of the player who's textdraw to set the color of
textThe TextDraw to change.
colorThe color in hexadecimal format.


Return Values:

This function does not return any specific values.


Example Usage:

new PlayerText:pTextdraw[MAX_PLAYERS];
 
public OnPlayerConnect(playerid)
{
    pTextdraw[playerid] = CreatePlayerTextDraw(playerid, x, y, "...");
    PlayerTextDrawColor(playerid, pTextdraw[playerid], 0xFF0000FF); // Red text
    PlayerTextDrawShow(playerid, pTextdraw[playerid]);
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.


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