PlayerTextDrawUseBox
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(Difference between revisions)
| Revision as of 14:24, 7 April 2012 Drebin (Talk | contribs) ← Previous diff |
Current revision Garsino (Talk | contribs) (Actually, in this example, you should assign the player TD ID into an array (for later use)) |
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| Line 14: | Line 14: | ||
| <pawn> | <pawn> | ||
| - | new PlayerText:MyTD; | + | new PlayerText:MyTD[MAX_PLAYERS]; |
| public OnPlayerConnect(playerid) | public OnPlayerConnect(playerid) | ||
| { | { | ||
| - | MyTD = CreatePlayerTextDraw(playerid, 40.0, 140.0,"_~N~Example text!~N~_"); | + | MyTD[playerid] = CreatePlayerTextDraw(playerid, 40.0, 140.0, "_~N~Example text!~N~_"); |
| - | PlayerTextDrawUseBox(playerid, MyTD, 1); | + | PlayerTextDrawUseBox(playerid, MyTD[playerid], 1); |
| - | PlayerTextDrawBoxColor(playerid, MyTD, 0x00000066); // Set the box color to a semi-transparent black | + | PlayerTextDrawBoxColor(playerid, MyTD[playerid], 0x00000066); // Set the box color to a semi-transparent black |
| return 1; | return 1; | ||
| } | } | ||
Current revision
Toggle the box on a player-textdraw.
(playerid, PlayerText:text, use)
| playerid | The ID of the player whose textdraw to toggle the box of |
| text | The ID of the player-textdraw to toggle the box of |
| use | 1 to use a box or 0 to not use a box |
| Returns | This function doesn't return a specific value |
new PlayerText:MyTD[MAX_PLAYERS]; public OnPlayerConnect(playerid) { MyTD[playerid] = CreatePlayerTextDraw(playerid, 40.0, 140.0, "_~N~Example text!~N~_"); PlayerTextDrawUseBox(playerid, MyTD[playerid], 1); PlayerTextDrawBoxColor(playerid, MyTD[playerid], 0x00000066); // Set the box color to a semi-transparent black return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.
