SetPlayerTeam
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| Revision as of 02:01, 27 July 2012 Calgon (Talk | contribs) ← Previous diff |
Revision as of 10:26, 28 July 2012 Amit B (Talk | contribs) Next diff → |
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| {{Title}} | {{Title}} | ||
| - | {{Description|Set the team of a player}} | + | {{Description|Set the team of a player.}} |
| - | {{note|Players on the same team can not kill each other unless they use a knife.}} | + | {{note|Players on the same team can not kill or damage each other unless they use a knife.}} |
| - | {{note|-1 is the default team to be able to shoot other players, not 0.}} | + | {{note|255 (or NO_TEAM) is the default team to be able to shoot other players, not 0.}} |
| {{Parameters|playerid, teamid}} | {{Parameters|playerid, teamid}} | ||
| {{Param|playerid|The ID of the player you want to set the team of.}} | {{Param|playerid|The ID of the player you want to set the team of.}} | ||
| - | {{Param|teamid|The team to put the player in.}} | + | {{Param|teamid|The team to put the player in. Use NO_TEAM to remove the player from any team.}} |
| {{NoReturn}} | {{NoReturn}} | ||
Revision as of 10:26, 28 July 2012
Set the team of a player.
(playerid, teamid)
| playerid | The ID of the player you want to set the team of. |
| teamid | The team to put the player in. Use NO_TEAM to remove the player from any team. |
| Returns | This function doesn't return a specific value |
public OnPlayerSpawn(playerid) { // Set a player's team to 4 when they spawn SetPlayerTeam(playerid, 4); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerTeam: Check what team a player is on.
- SetTeamCount: Set the number of teams available.
