User contributions
From SA-MP Wiki
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- 20:01, 23 October 2010 (hist) (diff) m Scripting Basics (→static local)
- 19:25, 22 October 2010 (hist) (diff) m Vehicles:Lowriders (→'''Lowriders''')
- 09:48, 10 October 2010 (hist) (diff) OnPlayerEnterCheckpoint RU (top)
- 17:08, 9 October 2010 (hist) (diff) m OnVehicleStreamOut (top)
- 17:08, 9 October 2010 (hist) (diff) m OnPlayerStreamIn
- 14:57, 2 October 2010 (hist) (diff) MySQL (→OnQueryFinish)
- 14:57, 2 October 2010 (hist) (diff) m MySQL (→OnQueryFinish)
- 10:23, 19 September 2010 (hist) (diff) Strcmp
- 14:24, 9 September 2010 (hist) (diff) m Hex (:))
- 12:35, 3 September 2010 (hist) (diff) Server Plugins
- 16:05, 27 August 2010 (hist) (diff) m Fast Commands (→Other commands)
- 16:21, 18 August 2010 (hist) (diff) m Ban RO (top)
- 16:20, 18 August 2010 (hist) (diff) m Kick RO (top)
- 13:52, 18 August 2010 (hist) (diff) m Keywords:Statements (→state)
- 09:27, 17 August 2010 (hist) (diff) m Creating A Simple Administration FilterScript (→Accessing Our Array)
- 16:28, 12 August 2010 (hist) (diff) Primii paşi (→Kill Info Window) (top)
- 13:29, 12 August 2010 (hist) (diff) Db num rows
- 09:34, 11 August 2010 (hist) (diff) Cat
- 13:38, 14 July 2010 (hist) (diff) m User:LaZ (top)
- 18:53, 11 July 2010 (hist) (diff) SetPlayerTeam
- 18:52, 11 July 2010 (hist) (diff) m GetPlayerTeam
- 11:43, 7 July 2010 (hist) (diff) m Floattan (Tangent of 90 degreese has no solution, it'll return "./,),(-*,(".) (top)
- 20:50, 6 July 2010 (hist) (diff) m ColorFix (It does not make any sense adding the code in every script.)
- 19:18, 5 July 2010 (hist) (diff) m Controlling Your Server (The thread has been deleted.)
- 12:23, 24 June 2010 (hist) (diff) m Admin panel (→Before we start the script itself)
- 12:18, 24 June 2010 (hist) (diff) m PAWN tutorial (→Making a team deathmatch)
- 20:07, 19 June 2010 (hist) (diff) m CreatePickup (Small typo fix)
- 16:17, 22 March 2010 (hist) (diff) m GetPlayerVirtualWorld (Changed the 'OnPlayerCommandText' parameter from 'text[]' to 'cmdtext[]', GetPlayerVirtualWorld gets called without using a variable, which is more efficient.)
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