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Destroy a player-object created using CreatePlayerObject.

(playerid, objectid)
playeridThe ID of the player whose player-object to destroy.
objectidThe ID of the player-object to destroy. Returned by CreatePlayerObject.

Return Values:

This function does not return any specific values.

public OnPlayerObjectMoved(playerid, objectid)
    DestroyPlayerObject(playerid, objectid);
    return 1;

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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