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Set a player's position.

(playerid, Float:x, Float:y, Float:z)
playeridThe ID of the player to set the position of.
Float:xThe X coordinate to position the player at.
Float:yThe Y coordinate to position the player at.
Float:zThe Z coordinate to position the player at.

Return Values:

  • 1: The function was executed successfully.
  • 0: The function failed to execute. This means the player specified does not exist.



Using this function on a player in a vehicle will instantly remove them from the vehicle. Useful for quickly ejecting players.



When setting a player's position to an interior, their interior must be set also.

Example Usage:

// Teleports players to the center of San Andreas when they type /middle
public OnPlayerCommandText(playerid,cmdtext[])
    if(!strcmp(cmdtext, "/middle", true))
        SetPlayerPos(playerid, 0.0, 0.0, 3.0);
        return 1;
    return 0;

Related Functions

The following functions may be helpful as they relate to this function in one way or another.

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