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Gets the wanted level of a player.

playeridThe ID of the player that you want to get the wanted level of.

Return Values:

The player's wanted level.

public OnPlayerCommandText(playerid, cmdtext[])
     if (strcmp(cmdtext, "/getmywantedlevel", true) == 0)
          // Gets the current wanted level, saves it in the variable wantedlevel
          //and then tells the player his wanted in a client message.
          new wantedlevel;
          wantedlevel = GetPlayerWantedLevel(playerid);
          new tmp[64];
          format(tmp, sizeof(tmp), "Your current wanted level is: %i", wantedlevel);
          SendClientMessage(playerid, 0xFF0000FF, tmp);
          return 1;
    return 0;

Related Functions

The following functions may be helpful as they relate to this function in one way or another.

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