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GetPlayerWeaponState was added in SA-MP 0.3a This function was added in SA-MP 0.3a and will not work in earlier versions!


Check the state of a player's weapon.

playeridThe ID of the player to obtain the weapon state of.

Return Values:

The state of the player's weapon. 0 if player specified does not exist.

Example Usage:

public OnPlayerSpawn(playerid)
    SetPVarInt(playerid, "WepState", GetPlayerWeaponState(playerid));
    return 1;

Related Functions

The following functions may be helpful as they relate to this function in one way or another.

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