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This callback is called when a player starts to enter a vehicle, meaning the player is not in vehicle yet at the time this callback is called.

(playerid, vehicleid, ispassenger)
playeridID of the player who attempts to enter a vehicle.
vehicleidID of the vehicle the player is attempting to enter.
ispassenger0 if entering as driver. 1 if entering as passenger.

Return Values:

This callback does not handle returns.
  • It is always called first in filterscripts.

Here's an example that prints the ID of vehicle you're entering to the chatbox.

Example Usage:

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    new string[128];
    format(string, sizeof(string), "You are entering vehicle %i", vehicleid);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    return 1;


  • This callback is called when a player BEGINS to enter a vehicle, not when they HAVE entered it. See OnPlayerStateChange.
  • This callback is still called if the player is denied entry to the vehicle (e.g. it is locked or full).

Related Callbacks

The following callbacks might be useful as well, as they are related to this callback in one way or another.

Related Functions

The following functions might be useful, as they're related to this callback in one way or another.

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