PlayerPlaySound

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Description:

Plays the specified sound for a player.


Parameters:
(playerid, soundid, Float:x, Float:y, Float:z)
playeridThe ID of the player for whom to play the sound.
soundidThe sound to play.
Float:xX coordinate for the sound to play at. (0.0 for no position)
Float:yY coordinate for the sound to play at. (0.0 for no position)
Float:zZ coordinate for the sound to play at. (0.0 for no position)


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute. This means the player is not connected.


Image:32px-Ambox_warning_orange.png

Note

Only use the coordinates if you want the sound to be played at a certain position. Set coordinates all to 0.0 to just play the sound.


Example Usage:

// player punching sound (fits for commands such as /slap well). The sound will be quiet, as the source is actually 10 meters above the player.
PlayerPlaySound(playerid, 1130, 0.0, 0.0, 10.0);

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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