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Stop a moving player-object after MovePlayerObject has been used.

(playerid, objectid)
playeridThe ID of the player whose player-object to stop.
objectidThe ID of the player-object to stop.

Return Values:

This function does not return any specific values.

StopPlayerObject(playerid, objectid);

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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