GTA-United/Singleplayer Pickups for Multiplayer

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You can add these pickups only if you have access to edit the script. All "CreatePickup" are going under "OnGameModeInit" or "OnFilterScriptInit". It depends if you use FS or GM. Have Fun!

Contents

Hidden Packages(Credits to DarkKostas - [DK]AzaxYo)

  • new UnitedPackage[50];
  • UnitedPackage[0] = CreatePickup(6946, 3, -416.6939, 1398.7, 25.5071);
  • UnitedPackage[1] = CreatePickup(6946, 3, -465.1799, 1631.848, 3.4946);
  • UnitedPackage[2] = CreatePickup(6946, 3, -588.3328, 2013.401, 9.2775);
  • UnitedPackage[3] = CreatePickup(6946, 3, -29.741, 1434.613, 15.2435);
  • UnitedPackage[4] = CreatePickup(6946, 3, 296.169, 1428.594, 33.8512);
  • UnitedPackage[5] = CreatePickup(6946, 3, 187.2332, 1119.576, 11.7862);
  • UnitedPackage[6] = CreatePickup(6946, 3, -236.4455, 774.1738, 31.7022);
  • UnitedPackage[7] = CreatePickup(6946, 3, -553.7753, 798.212, 4.8487);
  • UnitedPackage[8] = CreatePickup(6946, 3, -374.6487, 1118.784, 24.5878);
  • UnitedPackage[9] = CreatePickup(6946, 3, -575.619, 1220.348, 23.8204);
  • UnitedPackage[10] = CreatePickup(6946, 3, -906.5529, 916.3695, 16.1249);
  • UnitedPackage[11] = CreatePickup(6946, 3, -890.0924, 369.6206, 39.4862);
  • UnitedPackage[12] = CreatePickup(6946, 3, -1156.787, 159.9383, -3.2015);
  • UnitedPackage[13] = CreatePickup(6946, 3, -1183.01, 543.5724, 26.0968);
  • UnitedPackage[14] = CreatePickup(6946, 3, -1340.885, 695.407, 26.5329);
  • UnitedPackage[15] = CreatePickup(6946, 3, -1003.364, 1472.557, 54.1457);
  • UnitedPackage[16] = CreatePickup(6946, 3, -1571.295, 1484.26, 1.4081);
  • UnitedPackage[17] = CreatePickup(6946, 3, -2097.003, 1062.239, 9.805);
  • UnitedPackage[18] = CreatePickup(6946, 3, -2292.267, 1031.158, 11.0751);
  • UnitedPackage[19] = CreatePickup(6946, 3, -2747.862, 1299.509, 11.0778);
  • UnitedPackage[20] = CreatePickup(6946, 3, -2542.295, 1672.583, 44.1742);
  • UnitedPackage[21] = CreatePickup(6946, 3, -2551.007, 2117.379, 3.4223);
  • UnitedPackage[22] = CreatePickup(6946, 3, -2102.663, 2404.98, 187.4046);
  • UnitedPackage[23] = CreatePickup(6946, 3, -2142.544, 1965.285, 32.6222);
  • UnitedPackage[24] = CreatePickup(6946, 3, -1852.599, 1788.985, 3.8213);
  • UnitedPackage[25] = CreatePickup(6946, 3, 2241.017, -2071.807, 5.5382);
  • UnitedPackage[26] = CreatePickup(6946, 3, 1905.631, -2302.92, 4.9268);
  • UnitedPackage[27] = CreatePickup(6946, 3, 1700.742, -2684.983, 6.0687);
  • UnitedPackage[28] = CreatePickup(6946, 3, 2529.476, -2682.036, 8.7049);
  • UnitedPackage[29] = CreatePickup(6946, 3, 1831.964, -2031.912, 10.1823);
  • UnitedPackage[30] = CreatePickup(6946, 3, 1902.79, -1907.643, 26.142);
  • UnitedPackage[31] = CreatePickup(6946, 3, 2083.396, -1505.942, 9.4432);
  • UnitedPackage[32] = CreatePickup(6946, 3, 2624.381, -1180.994, 18.3838);
  • UnitedPackage[33] = CreatePickup(6946, 3, 2421.156, -743.212, 6.4401);
  • UnitedPackage[34] = CreatePickup(6946, 3, 2258.544, -923.2042, 6.6141);
  • UnitedPackage[35] = CreatePickup(6946, 3, 1762.004, -422.1987, 9.4669);
  • UnitedPackage[36] = CreatePickup(6946, 3, 2029.123, -346.9231, 5.5796);
  • UnitedPackage[37] = CreatePickup(6946, 3, 2279.367, -508.6312, 3.2459);
  • UnitedPackage[38] = CreatePickup(6946, 3, 2499.444, -322.6619, 5.5306);
  • UnitedPackage[39] = CreatePickup(6946, 3, 2528.683, 384.0278, 14.7606);
  • UnitedPackage[40] = CreatePickup(6946, 3, 2017.965, 197.509, 25.0121);
  • UnitedPackage[41] = CreatePickup(6946, 3, 1695.027, 124.1838, 3.4526);
  • UnitedPackage[42] = CreatePickup(6946, 3, 1478.556, 298.9914, 6.2292);
  • UnitedPackage[43] = CreatePickup(6946, 3, 1120.577, 183.4393, 29.8627);
  • UnitedPackage[44] = CreatePickup(6946, 3, 895.4058, -597.2645, 6.1002);
  • UnitedPackage[45] = CreatePickup(6946, 3, 1018.634, -903.5887, 5.0317);
  • UnitedPackage[46] = CreatePickup(6946, 3, 738.3865, -804.3234, 21.0284);
  • UnitedPackage[47] = CreatePickup(6946, 3, 1130.665, -1519.283, 14.1126);
  • UnitedPackage[48] = CreatePickup(6946, 3, 1334.807, -2233.24, 32.8205);
  • UnitedPackage[49] = CreatePickup(6946, 3, 314.7771, -1874.692, 56.1198);
  • Also if you wish to get a message after you get the Hidden Package you can add this to your script under "OnPlayerPickUpPickup(playerid, pickupid)"

for(new i=1; i<51; i++) { if(pickupid == UnitedPackage[i]) { GameTextForPlayer(playerid, "~r~You found a hidden package.", 7000, 3); } }


Here http://www.mediafire.com/?rhymxit4fyn is a script that if you find all the 50 packages you get a Minigun :D

Health(Credits to Vetle)

  • CreatePickup(1240, 3, -202.25, 1202.938, 14.875);
  • CreatePickup(1240, 3, -202.25, 1214.75, 14.875);
  • CreatePickup(1240, 3, -97.25, 945.3125, 20.5625);
  • CreatePickup(1240, 3, -527.5, 751.312, 14.25);
  • CreatePickup(1240, 3, -432.0, 1064.125, 14.5625);
  • CreatePickup(1240, 3, 41.0629, 776.5, 11.875);
  • CreatePickup(1240, 3, -67.25, 984.625, 15.0);
  • CreatePickup(1240, 3, -82.437, 1503.438, 39.875);
  • CreatePickup(1240, 3, -208.25, 1737.0, 7.375);
  • CreatePickup(1240, 3, -411.5, 1618.125, 4.875);
  • CreatePickup(1240, 3, -377.125, 1386.813, 15.0625);
  • CreatePickup(1240, 3, 37.6879, 1343.5, 49.5625);
  • CreatePickup(1240, 3, -1167.125, 1783.75, 16.1875);
  • CreatePickup(1240, 3, -1127.438, 1816.0, 16.1875);
  • CreatePickup(1240, 3, -836.4375, 1119.438, 16.5625);
  • CreatePickup(1240, 3, -1375.25, 657.75, 26.0625);
  • CreatePickup(1240, 3, -1398.5, 1221.0, 26.1875);
  • CreatePickup(1240, 3, -1376.313, 1032.375, 26.125);
  • CreatePickup(1240, 3, -1374.625, 524.25, 25.6875);
  • CreatePickup(1240, 3, -1528.313, 391.0, 26.0625);
  • CreatePickup(1240, 3, -1121.563, 283.687, 27.375);
  • CreatePickup(1240, 3, -1150.0, 580.875, 26.875);
  • CreatePickup(1240, 3, -978.75, 771.937, 26.0);
  • CreatePickup(1240, 3, -1160.313, 1197.813, 28.0625);
  • CreatePickup(1240, 3, -951.5625, 1511.0, 23.1875);
  • CreatePickup(1240, 3, -2597.5, 1720.5, 58.75);
  • CreatePickup(1240, 3, -2597.5, 1717.5, 58.75);
  • CreatePickup(1240, 3, -2470.688, 2386.375, 68.5625);
  • CreatePickup(1240, 3, -2422.5, 2249.0, 23.5625);
  • CreatePickup(1240, 3, -2492.0, 2130.563, 3.375);
  • CreatePickup(1240, 3, -2548.563, 1760.313, 53.1875);
  • CreatePickup(1240, 3, -2734.563, 1052.625, 10.875);
  • CreatePickup(1240, 3, -1816.563, 1830.375, 3.875);
  • CreatePickup(1240, 3, 1886.8, -1925.7, 4.9);
  • CreatePickup(1240, 3, 1774.9, -2108.1, 3.6);
  • CreatePickup(1240, 3, 2456.2, -1421.4, 11.1);
  • CreatePickup(1240, 3, 2377.4, -482.3, 6.1);
  • CreatePickup(1240, 3, 2469.6, -252.6, 6.2);
  • CreatePickup(1240, 3, 2385.3, 260.9, 13.9);
  • CreatePickup(1240, 3, 2384.3, -193.4, 6.2);
  • CreatePickup(1240, 3, 2010.7, 149.0, 11.1);
  • CreatePickup(1240, 3, 2085.3, -547.3, 14.3);
  • CreatePickup(1240, 3, 1288.3, -1451.7, 5.8);
  • CreatePickup(1240, 3, 1596.0, -1538.0, 6.1);
  • CreatePickup(1240, 3, 1593.75, -1516.495, 14.0804);
  • CreatePickup(1240, 3, 1521.9, 488.5, 10.6);
  • CreatePickup(1240, 3, 1325.0, 313.3, 19.6);
  • CreatePickup(1240, 3, 1178.2, 194.8, 20.6);
  • CreatePickup(1240, 3, 860.6, -894.6, 5.7);
  • CreatePickup(1240, 3, 709.1, -858.1, 21.4);
  • CreatePickup(1240, 3, 1114.6, -1433.4, 7.6);
  • CreatePickup(1240, 3, 1074.9, -1588.3, 10.5);
  • CreatePickup(1240, 3, 1307.6, -2233.8, 5.6);
  • CreatePickup(1240, 3, 1344.9, -2456.3, 2.6);
  • CreatePickup(1240, 3, 600.6, -1815.9, 15.4);
  • CreatePickup(1240, 3, 1177.4, 187.3, 6.9);
  • CreatePickup(1240, 3, 1148.6, -1028.8, 6.0);
  • CreatePickup(1240, 3, 1165.8, -209.4, 5.8);

Armor(Credits to Vetle)

  • CreatePickup(1242, 3, -233.625, 562.625, 11.875);
  • CreatePickup(1242, 3, -99.812, 948.0, 20.5625);
  • CreatePickup(1242, 3, 238.875, 1176.0, 11.75);
  • CreatePickup(1242, 3, -114.0, 879.4375, 15.0625);
  • CreatePickup(1242, 3, -211.312, 766.5, 20.1875);
  • CreatePickup(1242, 3, -96.375, 1482.125, 34.0625);
  • CreatePickup(1242, 3, -939.9375, 864.8125, 16.0625);
  • CreatePickup(1242, 3, -1430.5, 1317.313, 28.75);
  • CreatePickup(1242, 3, -1327.938, 558.937, 27.75);
  • CreatePickup(1242, 3, -1198.25, 1693.625, 20.125);
  • CreatePickup(1242, 3, -1394.688, 343.625, 26.125);
  • CreatePickup(1242, 3, -951.5625, 1514.625, 23.1875);
  • CreatePickup(1242, 3, -1776.875, 2090.188, 62.875);
  • CreatePickup(1242, 3, -2048.0, 1239.313, 22.375);
  • CreatePickup(1242, 3, -2416.688, 1847.0, 48.875);
  • CreatePickup(1242, 3, -2536.875, 1759.938, 53.1875);
  • CreatePickup(1242, 3, -1232.441, 226.898, 245.93);
  • CreatePickup(1242, 3, 2004.9, -2189.2, 13.7);
  • CreatePickup(1242, 3, 2205.7, -1835.7, 6.7);
  • CreatePickup(1242, 3, 2148.8, -1299.9, 3.2);
  • CreatePickup(1242, 3, 2520.2, -1121.2, 8.4);
  • CreatePickup(1242, 3, 2430.8, -787.9, 6.3);
  • CreatePickup(1242, 3, 2416.1, -432.3, 5.7);
  • CreatePickup(1242, 3, 2350.2, -65.20001, 20.0);
  • CreatePickup(1242, 3, 2535.3, 264.1, 13.4);
  • CreatePickup(1242, 3, 2042.8, 1.099976, 5.5);
  • CreatePickup(1242, 3, 1929.2, -439.4, 6.1);
  • CreatePickup(1242, 3, 304.4, -1239.4, 24.2);
  • CreatePickup(1242, 3, 1432.4, 420.36, 10.9);
  • CreatePickup(1242, 3, 1078.1, -227.1, 5.5);
  • CreatePickup(1242, 3, 941.1, -1190.6, 12.7);
  • CreatePickup(1242, 3, 1374.5, -327.8, 6.2);
  • CreatePickup(1242, 3, 1266.5, -2244.7, 6.9);
  • CreatePickup(1242, 3, 823.0, -1865.3, 9.4);
  • CreatePickup(1242, 3, 829.0, -1407.4, 5.2);

Adrenaline(Credits to Vetle)

  • CreatePickup(1241, 3, 44.563, 934.625, 11.75);
  • CreatePickup(1241, 3, -262.5, 1643.5, 9.75);
  • CreatePickup(1241, 3, -102.937, 944.9375, 20.5625);
  • CreatePickup(1241, 3, -471.75, 1278.75, 16.5);
  • CreatePickup(1241, 3, -188.937, 1253.125, 21.5);
  • CreatePickup(1241, 3, -1180.75, 809.5, 29.5);
  • CreatePickup(1241, 3, -1118.25, 1461.313, 31.6875);
  • CreatePickup(1241, 3, -1261.0, 868.25, 27.0625);
  • CreatePickup(1241, 3, -1137.625, 903.4375, 23.125);
  • CreatePickup(1241, 3, -2060.063, 1980.25, 28.6875);
  • CreatePickup(1241, 3, -1851.063, 1862.875, 3.75);
  • CreatePickup(1241, 3, -2313.0, 1686.625, 34.1875);
  • CreatePickup(1241, 3, -2724.563, 1052.625, 10.875);
  • CreatePickup(1241, 3, -2442.0, 1775.813, 48.875);
  • CreatePickup(1241, 3, 1962.3, -1888.3, 5.0);
  • CreatePickup(1241, 3, 2471.1, -1394.1, 5.1);
  • CreatePickup(1241, 3, 2448.6, -933.4, 5.5);
  • CreatePickup(1241, 3, 2425.6, -728.9, 10.7);
  • CreatePickup(1241, 3, 2428.4, -2.5, 7.7);
  • CreatePickup(1241, 3, 2385.6, -197.7, 6.2);
  • CreatePickup(1241, 3, 1633.4, -1450.3, 5.8);
  • CreatePickup(1241, 3, 1657.8, -1541.5, 31.4);
  • CreatePickup(1241, 3, 1618.8, 115.2, 7.5);
  • CreatePickup(1241, 3, 1269.9, 276.3, 18.7);
  • CreatePickup(1241, 3, 904.9, -850.6, 6.8);
  • CreatePickup(1241, 3, 1032.9, -1012.6, 5.5);
  • CreatePickup(1241, 3, 977.9, -1497.0, 5.7);
  • CreatePickup(1241, 3, 1118.0, -838.8, 3.8);
  • CreatePickup(1241, 3, 1142.9, -1033.6, 6.0);
  • CreatePickup(1241, 3, 1161.0, -209.4, 5.8);

Bribe(Credits to Vetle)

  • CreatePickup(1247, 3, -560.0, 1239.313, 27.0);
  • CreatePickup(1247, 3, -66.312, 1411.313, 34.5625);
  • CreatePickup(1247, 3, 90.188, 908.9375, 11.75);
  • CreatePickup(1247, 3, -271.125, 887.5, 15.1875);
  • CreatePickup(1247, 3, -354.25, 1361.25, 22.6875);
  • CreatePickup(1247, 3, -288.125, 1232.313, 16.5625);
  • CreatePickup(1247, 3, -490.4375, 818.125, 10.5);
  • CreatePickup(1247, 3, -427.8125, 951.9375, 14.875);
  • CreatePickup(1247, 3, -1029.313, 1017.875, 28.75);
  • CreatePickup(1247, 3, -999.0, 623.437, 16.6875);
  • CreatePickup(1247, 3, -1241.75, 401.312, 21.75);
  • CreatePickup(1247, 3, -930.3125, 360.437, 25.5625);
  • CreatePickup(1247, 3, -1066.438, 990.3125, 28.875);
  • CreatePickup(1247, 3, -1168.75, 1537.625, 15.875);
  • CreatePickup(1247, 3, -1366.375, 1341.438, 18.5625);
  • CreatePickup(1247, 3, -1500.5, 1687.25, 16.125);
  • CreatePickup(1247, 3, -992.4375, 901.5, 23.5);
  • CreatePickup(1247, 3, -937.8125, 235.437, 24.5);
  • CreatePickup(1247, 3, -2597.75, 1936.0, 68.5);
  • CreatePickup(1247, 3, -1818.563, 1738.0, 3.75);
  • CreatePickup(1247, 3, -2457.5, 1722.813, 46.0625);
  • CreatePickup(1247, 3, -1968.688, 1077.438, 18.875);
  • CreatePickup(1247, 3, -2602.375, 1158.438, 11.0625);
  • CreatePickup(1247, 3, -2203.375, 1544.438, 32.875);
  • CreatePickup(1247, 3, -207.0, 1129.0, 15.0);
  • CreatePickup(1247, 3, 2116.0, -2263.1, -1.1);
  • CreatePickup(1247, 3, 2393.7, -1610.6, 5.2);
  • CreatePickup(1247, 3, 2470.7, -879.9, 5.3);
  • CreatePickup(1247, 3, 2382.7, -585.9, 5.3);
  • CreatePickup(1247, 3, 2422.4, 21.20001, 6.6);
  • CreatePickup(1247, 3, 2089.1, -62.59998, 5.0);
  • CreatePickup(1247, 3, 1177.3, 354.5, 6.2);
  • CreatePickup(1247, 3, 1099.31, -698.6, 11.6);
  • CreatePickup(1247, 3, 1026.3, -889.0, 4.9);
  • CreatePickup(1247, 3, 1062.1, -1064.1, 11.5);
  • CreatePickup(1247, 3, 984.1, -1577.9, 5.7);
  • CreatePickup(1247, 3, 1093.7, -1784.0, 10.2);

Weapons(Credits to Vetle)

9mm

Top:

new a9mm[4];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

a9mm[0] = CreatePickup(346, 3, -281.5, 1399.25, 15.1875); a9mm[1] = CreatePickup(346, 3, 2126.9, -2194.9, 4.9); a9mm[2] = CreatePickup(346, 3, 2340.5, -1199.5, 7.0); a9mm[3] = CreatePickup(346, 3, 817.3, -1011.1, 5.9);

Give: (OnPlayerPickUpPickup)

if (pickupid == a9mm[0]) GivePlayerWeapon(playerid, 22, 24); if (pickupid == a9mm[1]) GivePlayerWeapon(playerid, 22, 34); if (pickupid == a9mm[2]) GivePlayerWeapon(playerid, 22, 34); if (pickupid == a9mm[3]) GivePlayerWeapon(playerid, 22, 12);

Micro UZI

Top:

new uzi[7];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

uzi[0] = CreatePickup(352, 3, -279.5, 1399.25, 15.1875); uzi[1] = CreatePickup(352, 3, -211.312, 764.5, 20.1875); uzi[2] = CreatePickup(352, 3, -125.25, 1941.875, 9.25); uzi[3] = CreatePickup(352, 3, 2005.4, -2227.0, 4.9); uzi[4] = CreatePickup(352, 3, 2157.0, -1845.3, 6.8); uzi[5] = CreatePickup(352, 3, 2017.3, 195.7, 18.0); uzi[6] = CreatePickup(352, 3, 1454.2, -255.4, 5.5);

Give: (OnPlayerPickUpPickup)

if (pickupid == uzi[0]) GivePlayerWeapon(playerid, 28, 50); if (pickupid == uzi[1]) GivePlayerWeapon(playerid, 28, 50); if (pickupid == uzi[2]) GivePlayerWeapon(playerid, 28, 50); if (pickupid == uzi[3]) GivePlayerWeapon(playerid, 28, 60); if (pickupid == uzi[4]) GivePlayerWeapon(playerid, 28, 60); if (pickupid == uzi[5]) GivePlayerWeapon(playerid, 28, 60); if (pickupid == uzi[6]) GivePlayerWeapon(playerid, 28, 60);

AK47

Top:

new AK47[5];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

AK47[0] = CreatePickup(355, 3, -1262.469, 265.389, 244.706); AK47[1] = CreatePickup(355, 3, -96.375, 1485.938, 34.0625); AK47[2] = CreatePickup(355, 3, -927.625, 1708.0, 16.125); AK47[3] = CreatePickup(355, 3, -2415.188, 1646.313, 33.6875); AK47[4] = CreatePickup(355, 3, 2418.9, -360.1, 12.8);

Give: (OnPlayerPickUpPickup)

if (pickupid == AK47[0]) GivePlayerWeapon(playerid, 30, 60); if (pickupid == AK47[1]) GivePlayerWeapon(playerid, 30, 120); if (pickupid == AK47[2]) GivePlayerWeapon(playerid, 30, 60); if (pickupid == AK47[3]) GivePlayerWeapon(playerid, 30, 60); if (pickupid == AK47[4]) GivePlayerWeapon(playerid, 30, 60);

Sniper

Top:

new Sniper[6];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Sniper[0] = CreatePickup(358, 3, -1259.645, 222.954, 245.206); Sniper[1] = CreatePickup(358, 3, -1427.5, 1317.313, 28.75); Sniper[2] = CreatePickup(358, 3, -2323.75, 2255.688, 23.5); Sniper[3] = CreatePickup(358, 3, 1523.6, -1521.2, 7.4); Sniper[4] = CreatePickup(358, 3, 1257.9, -1899.9, 4.4); Sniper[5] = CreatePickup(358, 3, 885.7, -1552.0, 20.5);

Give: (OnPlayerPickUpPickup)

if (pickupid == Sniper[0]) GivePlayerWeapon(playerid, 34, 5); if (pickupid == Sniper[1]) GivePlayerWeapon(playerid, 34, 15); if (pickupid == Sniper[2]) GivePlayerWeapon(playerid, 34, 5); if (pickupid == Sniper[3]) GivePlayerWeapon(playerid, 34, 20); if (pickupid == Sniper[4]) GivePlayerWeapon(playerid, 34, 20); if (pickupid == Sniper[5]) GivePlayerWeapon(playerid, 34, 14);

Grenade

Top:

new Grenade[3];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Grenade[0] = CreatePickup(342, 3, -1240.655, 213.367, 244.552); Grenade[1] = CreatePickup(342, 3, 2362.2, -1450.5, 6.8); Grenade[2] = CreatePickup(342, 3, 1060.2, -1414.9, 5.4);

Give: (OnPlayerPickUpPickup)

if (pickupid == Grenade[0]) GivePlayerWeapon(playerid, 16, 20); if (pickupid == Grenade[1]) GivePlayerWeapon(playerid, 16, 4); if (pickupid == Grenade[2]) GivePlayerWeapon(playerid, 16, 4);

MP5

Top:

new MP5[3];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

MP5[0] = CreatePickup(353, 3, -1234.643, 240.126, 244.113); MP5[1] = CreatePickup(353, 3, -40.5, 1419.125, 40.1875); MP5[2] = CreatePickup(353, 3, 255.1, -1238.9, 24.2);

Give: (OnPlayerPickUpPickup)

if (pickupid == MP5[0]) GivePlayerWeapon(playerid, 29, 50); if (pickupid == MP5[1]) GivePlayerWeapon(playerid, 29, 50); if (pickupid == MP5[2]) GivePlayerWeapon(playerid, 29, 100);

Flamethrower

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new Flame[4];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Flame[0] = CreatePickup(361, 3, -2556.563, 1793.438, 53.25); Flame[1] = CreatePickup(361, 3, -331.75, 1769.25, 22.5); Flame[2] = CreatePickup(361, 3, 1454.0, -1368.9, 4.3); Flame[3] = CreatePickup(361, 3, 984.9, -2342.9, 6.0);

Give: (OnPlayerPickUpPickup)

if (pickupid == Flame[0]) GivePlayerWeapon(playerid, 37, 150); if (pickupid == Flame[1]) GivePlayerWeapon(playerid, 37, 150); if (pickupid == Flame[2]) GivePlayerWeapon(playerid, 37, 300); if (pickupid == Flame[3]) GivePlayerWeapon(playerid, 37, 300);

Molotov

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new Molotov[3];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Molotov[0] = CreatePickup(344, 3, -2560.563, 1793.438, 53.25); Molotov[1] = CreatePickup(344, 3, -1147.25, 1691.75, 20.0625); Molotov[2] = CreatePickup(344, 3, 1244.3, 397.5, 6.3);

Give: (OnPlayerPickUpPickup)

if (pickupid == Molotov[0]) GivePlayerWeapon(playerid, 18, 20); if (pickupid == Molotov[1]) GivePlayerWeapon(playerid, 18, 10); if (pickupid == Molotov[2]) GivePlayerWeapon(playerid, 18, 4);

Desert Eagle

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new Desert;

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Desert = CreatePickup(348, 3, -101.0, 941.5, 20.5625);

Give: (OnPlayerPickUpPickup)

if (pickupid == Desert) GivePlayerWeapon(playerid, 24, 60);

Sawnoff

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new Sawnoff[2];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Sawnoff[0] = CreatePickup(350, 3, -132.75, 1544.813, 33.0625); Sawnoff[1] = CreatePickup(350, 3, -1256.938, 1075.813, 31.5);

Give: (OnPlayerPickUpPickup)

if (pickupid == Sawnoff[0]) GivePlayerWeapon(playerid, 26, 10); if (pickupid == Sawnoff[1]) GivePlayerWeapon(playerid, 26, 10);

Shotgun

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new Shotgun[4];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Shotgun[0] = CreatePickup(349, 3, -411.0, 1686.75, 3.6875); Shotgun[1] = CreatePickup(349, 3, -1603.0, 459.687, 5.8125); Shotgun[2] = CreatePickup(349, 3, 2042.3, -1909.2, 16.3); Shotgun[3] = CreatePickup(349, 3, 2568.9, -1399.3, 5.6);

Give: (OnPlayerPickUpPickup)

if (pickupid == Shotgun[0]) GivePlayerWeapon(playerid, 25, 10); if (pickupid == Shotgun[1]) GivePlayerWeapon(playerid, 25, 10); if (pickupid == Shotgun[2]) GivePlayerWeapon(playerid, 25, 16); if (pickupid == Shotgun[3]) GivePlayerWeapon(playerid, 25, 16);

Silenced

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new Silenced;

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Silenced = CreatePickup(347, 3, -332.437, 839.125, 21.1875);

Give: (OnPlayerPickUpPickup)

if (pickupid == Silenced) GivePlayerWeapon(playerid, 23, 24);

M4

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new M4[5];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

M4[0] = CreatePickup(356, 3, -1381.438, 343.625, 26.125); M4[1] = CreatePickup(356, 3, -1905.0, 2111.188, 70.75); M4[2] = CreatePickup(356, 3, 1967.2, 69.20001, 7.5); M4[3] = CreatePickup(356, 3, 1019.6, -831.3, 3.8); M4[4] = CreatePickup(356, 3, 779.0, -1591.6, 6.2);

Give: (OnPlayerPickUpPickup)

if (pickupid == M4[0]) GivePlayerWeapon(playerid, 31, 60); if (pickupid == M4[1]) GivePlayerWeapon(playerid, 31, 60); if (pickupid == M4[2]) GivePlayerWeapon(playerid, 31, 60); if (pickupid == M4[3]) GivePlayerWeapon(playerid, 31, 60); if (pickupid == M4[4]) GivePlayerWeapon(playerid, 31, 60);

TEC9

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new TEC9[4];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

TEC9[0] = CreatePickup(372, 3, -1331.125, 559.125, 27.75); TEC9[1] = CreatePickup(372, 3, -2503.563, 2240.25, 35.5); TEC9[2] = CreatePickup(372, 3, 2287.9, -899.3, 5.3); TEC9[3] = CreatePickup(372, 3, 1286.7, -2416.0, 5.7);

Give: (OnPlayerPickUpPickup)

if (pickupid == TEC9[0]) GivePlayerWeapon(playerid, 23, 60); if (pickupid == TEC9[1]) GivePlayerWeapon(playerid, 23, 60); if (pickupid == TEC9[2]) GivePlayerWeapon(playerid, 23, 100); if (pickupid == TEC9[3]) GivePlayerWeapon(playerid, 23, 60);

Combat Shotgun

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new Combat[2];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Combat[0] = CreatePickup(351, 3, -2491.875, 2133.0, 3.375); Combat[1] = CreatePickup(351, 3, 641.0, -1692.2, 9.4);

Give: (OnPlayerPickUpPickup)

if (pickupid == Combat[0]) GivePlayerWeapon(playerid, 27, 15); if (pickupid == Combat[1]) GivePlayerWeapon(playerid, 27, 14);

Rocket Launcher

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new Rocket[2];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Rocket[0] = CreatePickup(359, 3, -2205.375, 2104.563, 49.0625); Rocket[1] = CreatePickup(359, 3, 1004.9, -2128.1, 8.1);

Give: (OnPlayerPickUpPickup)

if (pickupid == Rocket[0]) GivePlayerWeapon(playerid, 35, 3); if (pickupid == Rocket[1]) GivePlayerWeapon(playerid, 35, 4);

Minigun

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new Minigun[2];

Load: (OnGameModeInit or OnFilterScriptInit, it depends what you use)

Minigun[0] = CreatePickup(362, 3, -1982.688, 1210.75, 18.75); Minigun[1] = CreatePickup(362, 3, 694.8, -772.9, 5.9);

Give: (OnPlayerPickUpPickup)

if (pickupid == Minigun[0]) GivePlayerWeapon(playerid, 38, 300); if (pickupid == Minigun[1]) GivePlayerWeapon(playerid, 38, 10);

Other(Credits to Vetle)

  • CreatePickup(336, 3, -466.5, 1497.938, 8.0);
  • CreatePickup(336, 3, 2206.7, -2204.4, 6.5);
  • CreatePickup(333, -1250.938, 1321.313, 15.875);
  • CreatePickup(333, 3, 2095.0, -670.8, 16.3);
  • CreatePickup(341, 3, -2011.063, 1796.25, 18.75);
  • CreatePickup(341, 3, -42.686, 1336.802, 1367.361);
  • CreatePickup(341, 3, 2005.64, -1946.9, 4.9);
  • CreatePickup(335, 3, -34.957, 1354.077, 1368.465);
  • CreatePickup(335, 3, 2118.7, -2496.1, 5.3);
  • CreatePickup(371, 3, -1250.697, 436.073, 417.248);
  • CreatePickup(339, 3, 2402.6, -847.5, 5.9);
  • CreatePickup(339, 3, 2476.9, 64.90002, 13.7);
  • CreatePickup(339, 3, 2056.6, -1409.3, 5.9);
  • CreatePickup(339, 3, 1445.89, -1497.7, 5.2);
  • CreatePickup(334, 3, 2402.4, -1438.3, 6.9);
  • CreatePickup(331, 3, 2224.0, -2157.5, 5.5);

  • 336 - Baseball Bat
  • 333 - Golf Club
  • 341 - Chainsaw
  • 335 - Knife
  • 371 - Parachute
  • 339 - Katana
  • 334 - Night Stick
  • 331 - Brass Knuckles
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