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Gets a player variable as a string.

(playerid, varname[], string_return[], len)
playeridThe ID of the player whose player variable you're getting.
varnameThe name of the player variable.
&string_returnThe string to store the PVarString in, passed by reference.
lenNumber of cells the string has been assigned.

Return Values:

This function returns the length of player's PVarString.

public OnPlayerConnect(playerid,reason)
    new pmsg[128];
    GetPVarString(playerid, "msg", pmsg, 128);// Get the msg string from the PVar
    printf("Player Message: %s", pmsg);// will print 'Player Message: *message*'
    return 1;

Related Functions

The following functions may be helpful as they relate to this function in one way or another.

  • SetPVarInt: Set an integer for a player variable.
  • GetPVarInt: Get the previously set integer from a player variable.
  • GetPVarFloat: Get the previously set float from a player variable.
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