NPC:GetDistanceFromMeToPoint

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{{Description|Get the distance between the NPC and a point.}} {{Description|Get the distance between the NPC and a point.}}
-{{Parameters|Float:x, Float:y, Float:z, Float:Distance}}+{{Parameters|Float:x, Float:y, Float:z, &Float:Distance}}
{{Param|Float:x|The X coordinate of the point.}} {{Param|Float:x|The X coordinate of the point.}}
{{Param|Float:y|The Y coordinate of the point.}} {{Param|Float:y|The Y coordinate of the point.}}
{{Param|Float:z|The Z coordinate of the point.}} {{Param|Float:z|The Z coordinate of the point.}}
-{{Param|Float:Distance|A float to save the distance in, passed by reference.}}+{{Param|&Float:Distance|A float to save the distance in, passed by reference.}}
{{NoReturn}} {{NoReturn}}

Current revision



NPC:GetDistanceFromMeToPoint was added in SA-MP 0.3a This function was added in SA-MP 0.3a and will not work in earlier versions!


Description:

Get the distance between the NPC and a point.


Parameters:
(Float:x, Float:y, Float:z, &Float:Distance)
Float:xThe X coordinate of the point.
Float:yThe Y coordinate of the point.
Float:zThe Z coordinate of the point.
&Float:DistanceA float to save the distance in, passed by reference.


Return Values:

This function does not return any specific values.


Example Usage:

new Float:distance;
GetDistanceFromMeToPoint(2.0, 3.0, 2.0, distance);
printf("The distance between the npc and the point (2.0, 3.0, 2.0) is %f", distance);

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