OnRconLoginAttempt
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Revision as of 15:42, 20 August 2015 OstGot (Talk | contribs) ← Previous diff |
Revision as of 21:38, 24 June 2017 Freaksken (Talk | contribs) (Add note) Next diff → |
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{{NoReturnCallback}} | {{NoReturnCallback}} | ||
- | {{Note|This callback is only called when ''/rcon login'' is used in-game.}} | + | {{Note| |
+ | * This callback is only called when ''/rcon login'' is used in-game. | ||
+ | * This callback is only called when the player is not yet logged in. When the player is logged in, [[OnRconCommand]] is called instead.}} | ||
{{Example}} | {{Example}} |
Revision as of 21:38, 24 June 2017
Description:
This callback is called when someone attempts to log in to RCON in-game; successful or not.
(ip[], password[], success)
ip[] | The IP of the player that tried to log in to RCON. |
password[] | The password used to login with. |
success | 0 if the password was incorrect or 1 if it was correct. |
Return Values:
This callback does not handle returns.
![]() Note |
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Example Usage:
public OnRconLoginAttempt(ip[], password[], success) { if(!success) //If the password was incorrect { printf("FAILED RCON LOGIN BY IP %s USING PASSWORD %s",ip, password); new pip[16]; for(new i = GetPlayerPoolSize(); i != -1; --i) //Loop through all players { GetPlayerIp(i, pip, sizeof(pip)); if(!strcmp(ip, pip, true)) //If a player's IP is the IP that failed the login { SendClientMessage(i, 0xFFFFFFFF, "Wrong Password. Bye!"); //Send a message Ban(i); //They are now banned. } } } return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnRconCommand: Called when an RCON command is sent.
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- IsPlayerAdmin: Checks if a player is logged into RCON.
- SendRconCommand: Sends an RCON command via the script.