PlayerTextDrawLetterSize

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{{note|When using this function purely for the benefit of affecting the textdraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements}} {{note|When using this function purely for the benefit of affecting the textdraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements}}
 +
 +{{tip|Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2).}}
{{RelatedFunctions}} {{RelatedFunctions}}

Revision as of 00:28, 20 June 2017



PlayerTextDrawLetterSize was added in SA-MP 0.3e This feature (player-textdraws) was added in SA-MP 0.3e and will not work in earlier versions!


Description:

Sets the width and height of the letters in a player-textdraw.


Parameters:
(playerid, PlayerText:text, Float:x, Float:y)
playeridThe ID of the player whose player-textdraw to set the letter size of
textThe ID of the player-textdraw to change the letter size of
xWidth of a char.
yHeight of a char.


Return Values:

This function does not return any specific values.


Example Usage:

MyTextDraw = CreatePlayerTextDraw(playerid, 100.0, 33.0,"Example TextDraw");
PlayerTextDrawLetterSize(playerid, MyTextDraw, 3.2 ,5.1);
Image:32px-Ambox_warning_orange.png

Note

When using this function purely for the benefit of affecting the textdraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements


Tip

Image:Light_bulb_icon.png

Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2).


Related Functions

The following functions may be useful, as they are related to this function in one way or another.


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