RemoveBuildingForPlayer

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{{NoReturn}} {{NoReturn}}
-{{note|You cannot natively restore objects removed with RemoveBuildingForPlayer, however the Global Remove Building include produced by funky1234 (link below) supports this.}}+{{note|You cannot natively restore objects removed with RemoveBuildingForPlayer, however the Global Remove Building include produced by funky1234 (link below) supports this by using server-sided objects.}}
{{note2|When an object is removed, the LOD (low detail, 'blurred') version of said object will appear. These must also be removed. JernejL's Map Editor support this (link below).}} {{note2|When an object is removed, the LOD (low detail, 'blurred') version of said object will appear. These must also be removed. JernejL's Map Editor support this (link below).}}

Revision as of 02:28, 4 December 2012




Description:

Removes a standard San Andreas model for a single player within a specified range.


RemoveBuildingForPlayer was added in SA-MP 0.3d This function was added in SA-MP 0.3d and will not work in earlier versions!


Parameters:
(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius)
playeridThe ID of the player to remove the objects for.
modelidThe model to remove.
Float:fXThe X coordinate around which the objects will be removed.
Float:fYThe Y coordinate around which the objects will be removed.
Float:fZThe Z coordinate around which the objects will be removed.
Float:fRadiusThe radius. Objects within this radius from the coordinates above will be removed.


Return Values:

This function does not return any specific values.


Image:32px-Ambox_warning_orange.png

Note

You cannot natively restore objects removed with RemoveBuildingForPlayer, however the Global Remove Building include produced by funky1234 (link below) supports this by using server-sided objects.
Image:32px-Circle-style-warning.png

Important
Note

When an object is removed, the LOD (low detail, 'blurred') version of said object will appear. These must also be removed. JernejL's Map Editor support this (link below).


funky1234's Global Remove Building include: http://forum.sa-mp.com/showthread.php?p=1551937

JernejL's Map Editor: http://forum.sa-mp.com/showthread.php?t=282801


public OnPlayerConnect(playerid)
{
    // When the player connects model "615" which is veg_tree3 will be deleted within a range of 200.0 
    // from the point: 0.0, 0.0, 0.0, which is the center of San Andreas.
    RemoveBuildingForPlayer(playerid, 615, 0.0, 0.0, 0.0, 200.0);
    return 1;
}

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